Accessible Player Experiences (APX): The Players

Research output: Contribution to conferencePaperpeer-review

Abstract

In research and practice into the accessibility of digital games, much of the work has focused on how to make games accessible to people with disabilities. With an increasing number of people with disabilities playing main- stream commercial games, it is important that we understand who they are and how they play in order to take a more user-centered approach as this field grows. We conducted a demographic survey of 154 players with disabilities and found that they play mainstream digital games using a variety of assistive technologies, use accessibility options such as key remapping and subtitles, and they identify themselves as gamers who play digital games as their primary hobby. This gives us a richer picture of players with disabilities and indicates that there are opportunities to begin to look at the accessible player experiences (APX) players have in games.
Original languageEnglish
Publication statusAccepted/In press - 25 Mar 2018

Keywords

  • Digital Games
  • Accessibility
  • Disability

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