Algorithms for distributed exploration

T. Walker, D. Kudenko, M.J.A. Strens, R. López de Mántaras (Editor), L. Saitta (Editor)

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In this paper we propose algorithms for a set of problems where a distributed team of agents tries to compile a global map of the environment from local observations. We focus on two approaches: one based on behavioural agent technology where agents are pulled (or repelled) by various forces, and another where agents follow a approximate planning approach that is based on dynamic programming. We study these approaches under different conditions, such as different types of environments, varying sensor and communication ranges, and the availability of prior knowledge of the map. The results show that in most cases the simpler behavioural agent teams perform at least as well, if not better, than the teams based on approximate planning and dynamic programming.

The research has not only practical implications for distributed exploration tasks, but also for analogous distributed search or optimisation problems.

Original languageEnglish
Title of host publicationECAI 2004: 16TH EUROPEAN CONFERENCE ON ARTIFICIAL INTELLIGENCE, PROCEEDINGS
EditorsR LopezdeMantaras, L Saitta
Place of PublicationAMSTERDAM
PublisherIOS Press
Pages84-88
Number of pages5
ISBN (Print)1-58603-452-9
Publication statusPublished - 2004
EventECAI'2004 - Valencia, Spain
Duration: 22 Aug 200427 Aug 2004

Conference

ConferenceECAI'2004
Country/TerritorySpain
CityValencia
Period22/08/0427/08/04

Cite this