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From the same journal

Behavioural realism and the activation of aggressive concepts in violent video games

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Publication details

JournalEntertainment Computing
DateAccepted/In press - 5 Oct 2017
DateE-pub ahead of print - 23 Oct 2017
DatePublished (current) - Jan 2018
Number of pages9
Pages (from-to)21-29
Early online date23/10/17
Original languageEnglish

Bibliographical note

© 2017 Elsevier B.V. All rights reserved.This is an author-produced version of the published paper. Uploaded in accordance with the publisher’s self-archiving policy.

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