TY - JOUR
T1 - Building Interactive Multi-touch Surfaces
AU - Schöning, Johannes
AU - Hook, Jonathan David
AU - Motamedi, Nima
AU - Olivier, Patrick
AU - Echtler, Florian
AU - Brandl, Peter
AU - Muller, Laurence
AU - Daiber, Florian
AU - Hilliges, Otmar
AU - Loechtefeld, Markus
AU - Roth, Tim
AU - Schmidt, Dominik
AU - Von Zadow, Ulrich
PY - 2009
Y1 - 2009
N2 - Multi-touch interaction with computationally enhanced surfaces has received considerable attention in recent years. Hardware implementations of multitouch interaction such as Frustrated Total Internal Reflection (FTIR) and Diffused Illumination (DI) have allowed for the low cost development of surfaces. Although many of these technologies and associated applications have been presented in academic settings, the practicalities of building a high quality multi-touch enabled surface, both in terms of the software and hardware required, are not widely known. We draw upon our extensive experience as developers of multi-touch technology to provide practical advice in relation to building, and deploying applications upon, multi-touch surfaces. This includes technical details of the construction of optical multi-touch surfaces, including: infrared illumination, silicone compliant surfaces, projection screens, cameras, filters, and projectors, and an overview of existing softwarelibraries for tracking.
AB - Multi-touch interaction with computationally enhanced surfaces has received considerable attention in recent years. Hardware implementations of multitouch interaction such as Frustrated Total Internal Reflection (FTIR) and Diffused Illumination (DI) have allowed for the low cost development of surfaces. Although many of these technologies and associated applications have been presented in academic settings, the practicalities of building a high quality multi-touch enabled surface, both in terms of the software and hardware required, are not widely known. We draw upon our extensive experience as developers of multi-touch technology to provide practical advice in relation to building, and deploying applications upon, multi-touch surfaces. This includes technical details of the construction of optical multi-touch surfaces, including: infrared illumination, silicone compliant surfaces, projection screens, cameras, filters, and projectors, and an overview of existing softwarelibraries for tracking.
U2 - 10.1080/2151237X.2009.10129285
DO - 10.1080/2151237X.2009.10129285
M3 - Article
VL - 14
SP - 35
EP - 55
JO - Journal of Graphics, GPU, and Game Tools
JF - Journal of Graphics, GPU, and Game Tools
IS - 3
ER -