Projects per year
Abstract
Consumer live video communication has now become an established communication medium, but the current systems are still quite limited in their ability to support natural communication in more complex interaction setups. What new features might be required to further expand live video communication? This paper suggests: "orchestration" - i.e. the ability to automatically and in real-time (re)configure the communication system to the needs of the interaction context. The inspiration for communication orchestration is television production through mixing views from different cameras and camera reframing. This paper reports a specific study of orchestration carried out in the social setting of a group of friends communicating from three separate living rooms through television screens and multiple cameras. The orchestrated experience was evaluated against a static (split screen) connection, and was carried out via a questionnaire, analysis of automatic logs and interviews. In this case study, orchestration has been identified as providing for more intimate conversations, whereas, the static solution emerged to be better for conveying group awareness.
Original language | English |
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Title of host publication | TVX 2016 - Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video |
Publisher | ACM |
Pages | 49-58 |
Number of pages | 10 |
ISBN (Print) | 9781450340670 |
DOIs | |
Publication status | Published - 17 Jun 2016 |
Event | 3rd ACM International Conference on Interactive Experiences for TV and Online Video, TVX 2016 - Chicago, United States Duration: 22 Jun 2016 → 24 Jun 2016 |
Conference
Conference | 3rd ACM International Conference on Interactive Experiences for TV and Online Video, TVX 2016 |
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Country/Territory | United States |
City | Chicago |
Period | 22/06/16 → 24/06/16 |
Keywords
- Communication orchestration
- Group
- Group communication
- Live
- Mediated communication
- Telepresence
- Video
- Videoconferencing
- Virtual director
Profiles
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Marian Ursu, Interactive Media
- Theatre, Film, TV and Interactive Media - Professor of Digital Creativity
Person: Academic
Projects
- 1 Finished
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The Digital Creativity Hub
Cowling, P. I., Austin, J., Cairns, P. A., Holliman, N. S., Hook, J. D., Marsden, E., Murphy, D. T., Petrie, H., Reed, D. J., Richards, J. D., Ursu, M., Wade, A., Baier, H., Beale, G., Block, F. O., Deterding, C. S., Devlin, S., Drachen, A., Kasprowicz, R. E., Smith, D. P. & Williams, D. A. H.
1/10/15 → 30/09/22
Project: Research project (funded) › Research