Projects per year
Abstract
Incremental games like Cookie Clicker are a perfect exemplar of gamification, using progress mechanics and other game features to make the rote act of clicking compelling. Hence, this chapter reads the game Cookie Clicker for its motivating features to illustrate the logic and limits of gamification.
Original language | English |
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Title of host publication | How to Play Video Games |
Editors | Nina Hunteman, Mathew Thomas Payne |
Place of Publication | New York |
Publisher | NYU Press |
Chapter | 24 |
Pages | 200-207 |
Publication status | Published - 1 Mar 2019 |
Bibliographical note
© 2019 NYU Press. This is an author-produced version of the published chapter. Uploaded in accordance with the publisher’s self-archiving policy. Further copying may not be permitted; contact the publisher for details.Keywords
- incremental games
- idle games
- cookie clicker
- gamification
Projects
- 1 Finished
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The Digital Creativity Hub
Cowling, P. I., Austin, J., Cairns, P. A., Holliman, N. S., Hook, J. D., Marsden, E., Murphy, D. T., Petrie, H., Reed, D. J., Richards, J. D., Ursu, M., Wade, A., Baier, H., Beale, G., Block, F. O., Deterding, C. S., Devlin, S., Drachen, A., Kasprowicz, R. E., Smith, D. P. & Williams, D. A. H.
1/10/15 → 30/09/22
Project: Research project (funded) › Research