Curious Users of Casual Creators

Mark J Nelson, Swen E. Gaudl, Simon Colton, Christoph Sebastian Deterding

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Casual creators are a type of design tool identified by Compton & Mateas, characterised by an orientation towards enjoyable, intrinsically motivated creative exploration, rather than task-oriented designer productivity. In our experiments holding rapid game jams with Wevva, a casual creator for mobile game design, we have noticed, however, that users seem to vary considerably even within the context of using a casual creator. Some people focus on designing specific games, while others explore the design space extensively, or even focus exclusively on prodding the edges of the design space looking for its possibilities and limits. We hypothesise that the latter group of users is driven primarily by curiosity about a casual creator and its design space. This results in different patterns of behaviour to the former group (of design-oriented users), which may worth characterising and perhaps explicitly designing for.
Original languageEnglish
Title of host publicationFDG'18: Proceedings of the 13th International Conference on the Foundations of Digital Games
Place of PublicationNew York
PublisherACM
ISBN (Electronic)9781450365710
DOIs
Publication statusPublished - 7 Aug 2018
EventInternational Conference on the Foundations of Digital Games - Malmö University, Malmö, Sweden
Duration: 7 Aug 201810 Aug 2018

Conference

ConferenceInternational Conference on the Foundations of Digital Games
Abbreviated titleFDG'18
Country/TerritorySweden
CityMalmö
Period7/08/1810/08/18

Bibliographical note

This is an author-produced version of the published paper. Uploaded in accordance with the publisher’s self-archiving policy. Further copying may not be permitted; contact the publisher for details

Keywords

  • Casual creator
  • Curiosity
  • Design space
  • Game design

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