Design Fiction for Mixed-Reality Performances

Asreen Rostami, Chiara Rossitto, Louise Barkhuus, Jonathan David Hook, Jarmo Laaksolahti, Robyn Taylor, Donald McMillan, Jocelyn Spence, Julie Williamson

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Designing for mixed-reality performances is challenging both in terms of technology design, and in terms of understanding the interplay between technology, narration, and (the outcomes of) audience interactions. This complexity also stems from the variety of roles in the creative team often entailing technology designers, artists, directors, producers, set-designers and performers. In this multidisciplinary, one-day workshop, we seek to bring together HCI scholars, designers, artists, and curators to explore the potential provided by Design Fiction as a method to generate ideas for Mixed-Reality Performance (MRP) through various archetypes including scripts, programs, and posters. By drawing attention to novel interactive technologies, such as bio-sensors and environmental IoT, we seek to generate design fiction scenarios capturing the aesthetic and interactive potential for mixed-reality performances, as well as the challenges to gain access to audience members' data -- i.e. physiological states, daily routines, conversations, etc.
Original languageEnglish
Title of host publicationCHI 2017 Extended Abstracts - Proceedings of the 2017 ACM SIGCHI Conference on Human Factors in Computing Systems
Subtitle of host publicationExplore, Innovate, Inspire
PublisherACM
Pages498-505
Number of pages8
VolumePart F127655
ISBN (Electronic)9781450346566
DOIs
Publication statusPublished - 6 May 2017
Event2017 ACM CHI Conference -
Duration: 6 May 201711 May 2017

Conference

Conference2017 ACM CHI Conference
Period6/05/1711/05/17

Keywords

  • Audience participation
  • Bio-sensors
  • Design Fiction
  • Internet of things (IoT)
  • Mixed-reality performance

Cite this