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Do games attract or sustain engagement in citizen science? A study of volunteer motivations

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Title of host publicationCHI '13 Extended Abstracts on Human Factors in Computing Systems
DatePublished - 1 Apr 2013
Pages1101-1106
Number of pages6
PublisherACM
Place of PublicationNew York, USA
Original languageEnglish
ISBN (Print)9781450319522

Abstract

Increasingly, games are being incorporated in online citizen science (CS) projects as a way of crowdsourcing data; yet the influence of gamification on volunteer motivations and engagement in CS projects is still unknown. In an interview study with 8 CS volunteers (4 from Foldit, 4 from Eyewire), we found that game elements and communication tools are not necessary for attracting new volunteers to a project; however they may help to sustain engagement over time, by allowing volunteers to participate in a range of social interactions and through enabling meaningful recognition of achievements.

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    Research areas

  • Citizen Science, Online Communities, Games, Gamification, Motivation, Engagement

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