Abstract
Behavioral patterns are useful abstractions to simplify the design of the communication-centric systems. Such patterns are traditionally described using UML diagrams, but the lack of execution semantics in UML prevents the co-validation of the patterns together with simulation models and executable specifications which are the mainstream in today's system level design flows. This paper proposes a method to validate UML-based behavioral patterns within executable system models. The method is based on actor orientation and was implemented as an extension of the Ptolemy II framework. A case study is presented and potential applications and extensions of the proposed method are discussed.
Original language | English |
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Title of host publication | 2007 Design, Automation and Test in Europe Conference and Exposition (DATE 2007), April 16-20, 2007, Nice, France |
Editors | Rudy Lauwereins, Jan Madsen |
Publisher | ACM |
Pages | 301-306 |
Number of pages | 6 |
ISBN (Electronic) | 978-3-9810801-2-4 |
Publication status | Published - 2007 |