Abstract
'Orchestration' refers to the ability of a live video communication system to adapt in real-time to the communication context with a view to enhance the quality of mediation and subsequently the quality of interaction between participants. For example, this can be done by reframing the cameras and changing the way in which the video content is mixed on each screen. To be a feasible solution, orchestration has to be an automatic process. This paper reports a study of orchestration carried out in the social setting of a group of friends playing social games from two separate living rooms. The quality of the communication was assessed via two measures: one objective, in the form of task efficiency, and one subjective, in the form of a questionnaire. The objective measure indicated that mediated communication can be improved through orchestration, but the subjective measure was inconclusive. The paper also uncovers some of the complexities of the experimental space associated with orchestrated mediated communication and aims to provide motivation for further research into this new communication paradigm.
Original language | English |
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Title of host publication | TVX 2015 - Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video |
Publisher | ACM |
Pages | 63-72 |
Number of pages | 10 |
ISBN (Print) | 9781450335263 |
DOIs | |
Publication status | Published - 3 Jun 2015 |
Event | 2nd ACM International Conference on Interactive Experiences for TV and Online Video, TVX 2015 - Brussels, Belgium Duration: 3 Jun 2015 → 5 Jun 2015 |
Conference
Conference | 2nd ACM International Conference on Interactive Experiences for TV and Online Video, TVX 2015 |
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Country/Territory | Belgium |
City | Brussels |
Period | 3/06/15 → 5/06/15 |
Keywords
- Communication
- Group
- Group communication
- Interaction
- Live
- Mediated communication
- Orchestration
- Telepresence
- Television
- Video
- Videoconferencing
- Virtual director
Profiles
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Marian Ursu, Interactive Media
- Theatre, Film, TV and Interactive Media - Professor of Digital Creativity
Person: Academic