Games against health: a player-centered design philosophy

Conor Linehan, Sabine Harrer, Ben Kirman, Shaun Lawson, Marcus Carter

Research output: Contribution to conferencePaperpeer-review

Abstract

This paper announces the "Games Against Health" (GAH) research agenda, a criticism of, and response to, the cultural imperialism of the "Games for Health" paradigm. Committed to player-centric design ethics, GAH seeks to dismantle the "games for health" myth as neo-liberal elitist diktat. We acknowledge the values, tastes and pleasures of billions of game players worldwide. We argue that game designers should engage more efficiently in the disimprovement of player health and wellbeing in order to cater to those players' existing preferences. We hope the paper can serve as a convenient reference for those designing psychotic, sociopathic or antisocial games.
Original languageEnglish
Pages589-600
Number of pages12
Publication statusPublished - 1 Apr 2015
Event33rd Annual CHI Conference on Human Factors in Computing Systems, CHI 2015 - Seoul, Korea, Republic of
Duration: 18 Apr 201523 Apr 2015

Conference

Conference33rd Annual CHI Conference on Human Factors in Computing Systems, CHI 2015
Country/TerritoryKorea, Republic of
CitySeoul
Period18/04/1523/04/15

Keywords

  • ARRAY(0x7f0661ccb338)

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