By the same authors

From the same journal

Green tycoon: A mobile application game to introduce biorefining principles in green chemistry

Research output: Contribution to journalArticle

Standard

Green tycoon : A mobile application game to introduce biorefining principles in green chemistry. / Lees, Matthew; Wentzel, Michael T.; Clark, James H.; Hurst, Glenn A.

In: JOURNAL OF CHEMICAL EDUCATION, Vol. 97, No. 7, 22.06.2020.

Research output: Contribution to journalArticle

Harvard

Lees, M, Wentzel, MT, Clark, JH & Hurst, GA 2020, 'Green tycoon: A mobile application game to introduce biorefining principles in green chemistry', JOURNAL OF CHEMICAL EDUCATION, vol. 97, no. 7. https://doi.org/10.1021/acs.jchemed.0c00363

APA

Lees, M., Wentzel, M. T., Clark, J. H., & Hurst, G. A. (2020). Green tycoon: A mobile application game to introduce biorefining principles in green chemistry. JOURNAL OF CHEMICAL EDUCATION, 97(7). https://doi.org/10.1021/acs.jchemed.0c00363

Vancouver

Lees M, Wentzel MT, Clark JH, Hurst GA. Green tycoon: A mobile application game to introduce biorefining principles in green chemistry. JOURNAL OF CHEMICAL EDUCATION. 2020 Jun 22;97(7). https://doi.org/10.1021/acs.jchemed.0c00363

Author

Lees, Matthew ; Wentzel, Michael T. ; Clark, James H. ; Hurst, Glenn A. / Green tycoon : A mobile application game to introduce biorefining principles in green chemistry. In: JOURNAL OF CHEMICAL EDUCATION. 2020 ; Vol. 97, No. 7.

Bibtex - Download

@article{48623fdecc1a492795308f2350f99877,
title = "Green tycoon: A mobile application game to introduce biorefining principles in green chemistry",
abstract = "Green Tycoon is a free-of-charge game-based mobile application that embraces a systems thinking approach to introducing students to a biorefining process model within green chemistry. Players adopt the role of a manager in a chemical factory, synthesizing the fictional compound, Yorkanone. Through upgrading the system and engaging with the integrated quiz, players can learn fundamental green chemistry principles while appreciating some of the considerations in biorefining. Green Tycoon was implemented with 33 undergraduate students where survey feedback demonstrated that the game was engaging and innovative and was a helpful tool to appreciate the importance of green chemistry when designing chemical processes. On the basis of pretest and post-test questions to evaluate learning gain, Green Tycoon proved to be a useful resource to introduce students to green chemistry and its role in moving toward a bioeconomy. Design of the mobile application serves as a useful example of what an upper-division undergraduate student with no coding knowledge can achieve through a chemistry education research project. ",
keywords = "Chemical engineering, Environmental chemistry, First-year undergraduate/general, Green chemistry, Humor/puzzles/games, Multimedia-based learning",
author = "Matthew Lees and Wentzel, {Michael T.} and Clark, {James H.} and Hurst, {Glenn A.}",
note = "{\textcopyright} 2020 American Chemical Society and Division of Chemical Education, Inc. This is an author-produced version of the published paper. Uploaded in accordance with the publisher{\textquoteright}s self-archiving policy. Further copying may not be permitted; contact the publisher for details.",
year = "2020",
month = jun,
day = "22",
doi = "10.1021/acs.jchemed.0c00363",
language = "English",
volume = "97",
journal = "JOURNAL OF CHEMICAL EDUCATION",
issn = "0021-9584",
publisher = "American Chemical Society",
number = "7",

}

RIS (suitable for import to EndNote) - Download

TY - JOUR

T1 - Green tycoon

T2 - A mobile application game to introduce biorefining principles in green chemistry

AU - Lees, Matthew

AU - Wentzel, Michael T.

AU - Clark, James H.

AU - Hurst, Glenn A.

N1 - © 2020 American Chemical Society and Division of Chemical Education, Inc. This is an author-produced version of the published paper. Uploaded in accordance with the publisher’s self-archiving policy. Further copying may not be permitted; contact the publisher for details.

PY - 2020/6/22

Y1 - 2020/6/22

N2 - Green Tycoon is a free-of-charge game-based mobile application that embraces a systems thinking approach to introducing students to a biorefining process model within green chemistry. Players adopt the role of a manager in a chemical factory, synthesizing the fictional compound, Yorkanone. Through upgrading the system and engaging with the integrated quiz, players can learn fundamental green chemistry principles while appreciating some of the considerations in biorefining. Green Tycoon was implemented with 33 undergraduate students where survey feedback demonstrated that the game was engaging and innovative and was a helpful tool to appreciate the importance of green chemistry when designing chemical processes. On the basis of pretest and post-test questions to evaluate learning gain, Green Tycoon proved to be a useful resource to introduce students to green chemistry and its role in moving toward a bioeconomy. Design of the mobile application serves as a useful example of what an upper-division undergraduate student with no coding knowledge can achieve through a chemistry education research project.

AB - Green Tycoon is a free-of-charge game-based mobile application that embraces a systems thinking approach to introducing students to a biorefining process model within green chemistry. Players adopt the role of a manager in a chemical factory, synthesizing the fictional compound, Yorkanone. Through upgrading the system and engaging with the integrated quiz, players can learn fundamental green chemistry principles while appreciating some of the considerations in biorefining. Green Tycoon was implemented with 33 undergraduate students where survey feedback demonstrated that the game was engaging and innovative and was a helpful tool to appreciate the importance of green chemistry when designing chemical processes. On the basis of pretest and post-test questions to evaluate learning gain, Green Tycoon proved to be a useful resource to introduce students to green chemistry and its role in moving toward a bioeconomy. Design of the mobile application serves as a useful example of what an upper-division undergraduate student with no coding knowledge can achieve through a chemistry education research project.

KW - Chemical engineering

KW - Environmental chemistry

KW - First-year undergraduate/general

KW - Green chemistry

KW - Humor/puzzles/games

KW - Multimedia-based learning

UR - http://www.scopus.com/inward/record.url?scp=85087705415&partnerID=8YFLogxK

U2 - 10.1021/acs.jchemed.0c00363

DO - 10.1021/acs.jchemed.0c00363

M3 - Article

AN - SCOPUS:85087705415

VL - 97

JO - JOURNAL OF CHEMICAL EDUCATION

JF - JOURNAL OF CHEMICAL EDUCATION

SN - 0021-9584

IS - 7

ER -