Involving older adults in the technology design process: a case study on mobility and wellbeing in the built environment

Research output: Contribution to conferencePaperpeer-review


Older adults benefit from unstructured, lifestyle-based activity that can be carried out in people’s houses, neighbourhoods, and the built environment. Technological solutions may support physical activity and encourage wellbeing. To ensure such technology is suitable for, and usable by, older adults, it is crucial they are involved in all stages of design. Participatory design methodologies facilitate collaboration and engagement with potential users. We examine the suitability of participatory design for collaborating and engaging with older adults. Participatory design workshops were conducted with 33 older adults in the UK with the aim of designing mobile applications to support and promote physical activity and wellbeing in the built environment. As well as summarising the outcome of these workshops, the paper outlines several methodological issues relating to the suitability of participatory design for involving older adults in the technology design process
Original languageEnglish
Pages615 - 623
Number of pages9
Publication statusPublished - 21 Aug 2016

Bibliographical note

The final publication is available at IOS Press copyright 2017. This is an author-produced version of the published paper. Uploaded in accordance with the publisher’s self-archiving policy. Further copying may not be permitted; contact the publisher for details.


  • Participatory design, User study, Older adults, Mobility, Wellbeing, Built Environment

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