By the same authors

From the same journal

From the same journal

'Liveness' in human-machine interaction

Research output: Contribution to journalArticlepeer-review

Standard

'Liveness' in human-machine interaction. / Newell, Christopher; Edwards, Alistair Douglas Norman; Cairns, Paul Antony.

In: International Journal of Performance Arts and Digital Media, Vol. 7, No. 2, 2011, p. 221-237.

Research output: Contribution to journalArticlepeer-review

Harvard

Newell, C, Edwards, ADN & Cairns, PA 2011, ''Liveness' in human-machine interaction', International Journal of Performance Arts and Digital Media, vol. 7, no. 2, pp. 221-237. https://doi.org/10.1386/padm.7.2.221_1

APA

Newell, C., Edwards, A. D. N., & Cairns, P. A. (2011). 'Liveness' in human-machine interaction. International Journal of Performance Arts and Digital Media, 7(2), 221-237. https://doi.org/10.1386/padm.7.2.221_1

Vancouver

Newell C, Edwards ADN, Cairns PA. 'Liveness' in human-machine interaction. International Journal of Performance Arts and Digital Media. 2011;7(2):221-237. https://doi.org/10.1386/padm.7.2.221_1

Author

Newell, Christopher ; Edwards, Alistair Douglas Norman ; Cairns, Paul Antony. / 'Liveness' in human-machine interaction. In: International Journal of Performance Arts and Digital Media. 2011 ; Vol. 7, No. 2. pp. 221-237.

Bibtex - Download

@article{077b59371b874cd0a7d7eae6a8864388,
title = "'Liveness' in human-machine interaction",
abstract = "Interaction with a machine is different in a vast number of ways from interacting with a person. For the most part such interactions must be treated separately and it is a positive characteristic that the person should be aware that they are interacting with a machine. Yet we pose the suggestion that human-machine interactions could be enhanced if the machine were endowed with the human-like trait of {\textquoteleft}liveness{\textquoteright} (derived from performance theory) while at the same time avoiding the hazard of Mori{\textquoteright}s Uncanny Valley (derived from robotics). We report the results of a series of experiments in which we attempted to invest synthetic voices with this characteristic of liveness. These culminated in an evening of theatre performances in which human and synthetic voices were deliberately mixed and confounded. We come to the conclusion that liveness is possible to achieve in synthetic interactions and may be measurable. We suggest that other forms of interaction might be enhanced by the application of liveness.",
keywords = "liveness, synthetic speech, synthetic voice,computer-generated actors, mediatized, pauses",
author = "Christopher Newell and Edwards, {Alistair Douglas Norman} and Cairns, {Paul Antony}",
year = "2011",
doi = "10.1386/padm.7.2.221_1",
language = "English",
volume = "7",
pages = "221--237",
journal = "International Journal of Performance Arts and Digital Media",
issn = "1479-4713",
publisher = "Intellect Publishers",
number = "2",

}

RIS (suitable for import to EndNote) - Download

TY - JOUR

T1 - 'Liveness' in human-machine interaction

AU - Newell, Christopher

AU - Edwards, Alistair Douglas Norman

AU - Cairns, Paul Antony

PY - 2011

Y1 - 2011

N2 - Interaction with a machine is different in a vast number of ways from interacting with a person. For the most part such interactions must be treated separately and it is a positive characteristic that the person should be aware that they are interacting with a machine. Yet we pose the suggestion that human-machine interactions could be enhanced if the machine were endowed with the human-like trait of ‘liveness’ (derived from performance theory) while at the same time avoiding the hazard of Mori’s Uncanny Valley (derived from robotics). We report the results of a series of experiments in which we attempted to invest synthetic voices with this characteristic of liveness. These culminated in an evening of theatre performances in which human and synthetic voices were deliberately mixed and confounded. We come to the conclusion that liveness is possible to achieve in synthetic interactions and may be measurable. We suggest that other forms of interaction might be enhanced by the application of liveness.

AB - Interaction with a machine is different in a vast number of ways from interacting with a person. For the most part such interactions must be treated separately and it is a positive characteristic that the person should be aware that they are interacting with a machine. Yet we pose the suggestion that human-machine interactions could be enhanced if the machine were endowed with the human-like trait of ‘liveness’ (derived from performance theory) while at the same time avoiding the hazard of Mori’s Uncanny Valley (derived from robotics). We report the results of a series of experiments in which we attempted to invest synthetic voices with this characteristic of liveness. These culminated in an evening of theatre performances in which human and synthetic voices were deliberately mixed and confounded. We come to the conclusion that liveness is possible to achieve in synthetic interactions and may be measurable. We suggest that other forms of interaction might be enhanced by the application of liveness.

KW - liveness, synthetic speech, synthetic voice,computer-generated actors, mediatized, pauses

U2 - 10.1386/padm.7.2.221_1

DO - 10.1386/padm.7.2.221_1

M3 - Article

VL - 7

SP - 221

EP - 237

JO - International Journal of Performance Arts and Digital Media

JF - International Journal of Performance Arts and Digital Media

SN - 1479-4713

IS - 2

ER -