Mixed-Initiative Creative Interfaces

Christoph Sebastian Deterding, Jonathan David Hook, Rebecca Fiebrink, Jeremy Gow, Memo Akten, Gillian Smith, Antonios Liapis, Kate Compton

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Enabled by artificial intelligence techniques, we are witnessing the rise of a new paradigm of computational creativity support: mixed-initiative creative interfaces put human and computer in a tight interactive loop where each suggests, produces, evaluates, modifies, and selects creative outputs in response to the other. This paradigm could broaden and amplify creative capacity for all, but has so far remained mostly confined to artificial intelligence for game content generation, and faces many unsolved interaction design challenges. This workshop therefore convenes CHI and game researchers to advance mixed-initiative approaches to creativity support.
Original languageEnglish
Title of host publicationCHI EA '17
Subtitle of host publicationProceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems
PublisherACM
Number of pages8
ISBN (Print)978-1-4503-4656-6
DOIs
Publication statusPublished - 6 May 2017
Event2017 ACM CHI Conference -
Duration: 6 May 201711 May 2017

Conference

Conference2017 ACM CHI Conference
Period6/05/1711/05/17

Bibliographical note

This is an author-produced version of the published paper. Uploaded in accordance with the publisher’s self-archiving policy. Further copying may not be permitted; contact the publisher for details

Keywords

  • Mixed-initiative interaction
  • creativity support tools
  • computational creativity
  • computer-aided design
  • interactive machine learning
  • Artificial Intelligence

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