Abstract
There is an abundance of players in the domain of video communication, offering systems for various purposes and different capabilities. However, these systems are still very limited in adapting the visual presentation of the remote participants to the participants' needs. In this paper we describe the components, the implementation and the overall behaviour of an automatic decisionmaking system for video communication, known as Orchestration Engine. This system analyses the communication behaviour of the participants and applies TV-like mixing grammars adapt the user interface accordingly. The behaviour is implemented as a set of rules, divided into different levels and fulfilling aesthetic and pragmatic requirements. This rule set is defined declaratively, facilitating the adjustments/modifications in desired behaviour, while proving fast enough for real-time decision making.
Original language | English |
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Title of host publication | UM3I 2014 - Proceedings of the 2014 ACM Workshop on Understanding and Modeling Multiparty, Multimodal Interactions, Co-located with ICMI 2014 |
Publisher | ACM |
Pages | 45-50 |
Number of pages | 6 |
ISBN (Print) | 9781450306522 |
DOIs | |
Publication status | Published - 16 Nov 2014 |
Event | ICMI 2014 Workshop on Understanding and Modeling Multiparty, Multimodal Interactions, UM3I 2014 - Istanbul, United Kingdom Duration: 16 Nov 2014 → 16 Nov 2014 |
Conference
Conference | ICMI 2014 Workshop on Understanding and Modeling Multiparty, Multimodal Interactions, UM3I 2014 |
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Country/Territory | United Kingdom |
City | Istanbul |
Period | 16/11/14 → 16/11/14 |
Keywords
- Automatic decision making
- Communication orchestration
- Video mediated group communication
- Videoconferencing
- Telepresence
Profiles
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Marian Ursu, Interactive Media
- Theatre, Film, TV and Interactive Media - Professor of Digital Creativity
Person: Academic