Multi-channel reverberation for computer music applications

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Reverberation is perhaps the most important post production tool available to the sound engineer or computer musician. Geometrical methods are often used to model the acoustic properties of a room - including reverberation - but are limited to being valid only for high frequencies. At low frequencies diffraction and the effects of room modes cannot be neglected. A method for modelling the two dimensional propagation of sound within an enclosed room is presented which encompases both of these particular properties by making use of a digital waveguide model. It is also possible to directionally encode the output from the room for processing music in a multi-channel surround-sound environment. A particular feature of this model is that the acoustic properties of the room can be explored and modified by means of a visual interface in a manner that is highly intuitive for musicians or those without an extensive knowledge of musical acoustics.

Original languageEnglish
Title of host publication1998 IEEE WORKSHOP ON SIGNAL PROCESSING SYSTEMS-SIPS 98
EditorsES Manolakos, A Chandrakasan, LG Chen, WP Burleson, K Konstantinides
Place of PublicationNEW YORK
PublisherIEEE
Pages210-219
Number of pages10
ISBN (Print)0-7803-4997-0
Publication statusPublished - 1998
Event1998 IEEE Workshop on Signal Processing Systems - Design and Implementation (SiPS'98) - CAMBRIDGE
Duration: 8 Oct 199810 Oct 1998

Conference

Conference1998 IEEE Workshop on Signal Processing Systems - Design and Implementation (SiPS'98)
CityCAMBRIDGE
Period8/10/9810/10/98

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