Multichannel Microphone Array Recording for Popular Music Production in Virtual Reality

Hashim Riaz, Mirek Stiles, Calum Armstrong, Andrew James Chadwick, Hyunkook Lee, Gavin Cyril Kearney

Research output: Chapter in Book/Report/Conference proceedingConference contribution


There is a growing market for innovative ways to appreciate and listen to music through new Virtual Reality (VR) experiences made accessible through smartphones and VR headsets. However, production workflows for creating immersive musical experiences for VR are still in their infancy. This engineering report documents different microphone configurations and recording techniques applied in a higher-order Ambisonic processing framework to deliver an engaging and hyper-real interactive VR music experience. The report documents a live popular music recording undertaken at Abbey Road with traditional music recording techniques such as spot and stereo microphone
Original languageEnglish
Title of host publicationProc. of 143rd AES Convention
Publication statusPublished - Oct 2017

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