Programming embedded systems: Interacting with the embedded platform

Peter Dibble, James J. Hunt, Andy J. Wellings*

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingChapter

Abstract

Interacting with the underlying platform and its environment is one of the key activities for embedded programs. This chapter focuses on how real-time Java programs can access the platform's physical memory so that it can maximize performance, and how it can interface with external devices. The revised physical and raw memory frameworks of Version 1.1. of the Real-Time Specification for Java are introduced along with the revised happening model. The latter now includes facilities to program first-level interrupt handlers. An extended example illustrates how many of the facilities can be used.

Original languageEnglish
Title of host publicationDistributed, Embedded and Real-time Java Systems
PublisherSpringer
Pages129-158
Number of pages30
Volume9781441981585
ISBN (Print)9781441981585, 1441981578, 9781441981578
DOIs
Publication statusPublished - 1 Nov 2012

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