TY - JOUR
T1 - Retraining function in people with Parkinson’s disease using the Microsoft kinect
T2 - game design and pilot testing
AU - Galna, Brook
AU - Jackson, Dan
AU - Schofield, Guy Peter
AU - McNaney, Roisin
AU - Webster, Mary
AU - Barry, Gillian
AU - Mhiripiri, Dadirayi
AU - Balaam, Madeline
AU - Olivier, Patrick
AU - Rochester, Lynn
PY - 2014/4/14
Y1 - 2014/4/14
N2 - Background Computer based gaming systems, such as the Microsoft Kinect (Kinect), can facilitate complex task practice, enhance sensory feedback and action observation in novel, relevant and motivating modes of exercise which can be difficult to achieve with standard physiotherapy for people with Parkinson's disease (PD). However, there is a current need for safe, feasible and effective exercise games that are appropriate for PD rehabilitation. The aims of this study were to i) develop a computer game to rehabilitate dynamic postural ...
AB - Background Computer based gaming systems, such as the Microsoft Kinect (Kinect), can facilitate complex task practice, enhance sensory feedback and action observation in novel, relevant and motivating modes of exercise which can be difficult to achieve with standard physiotherapy for people with Parkinson's disease (PD). However, there is a current need for safe, feasible and effective exercise games that are appropriate for PD rehabilitation. The aims of this study were to i) develop a computer game to rehabilitate dynamic postural ...
U2 - 10.1186/1743-0003-11-60
DO - 10.1186/1743-0003-11-60
M3 - Article
SN - 1743-0003
VL - 11
JO - Journal of NeuroEngineering and Rehabilitation
JF - Journal of NeuroEngineering and Rehabilitation
IS - 1
M1 - 60
ER -