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  2. Computational Matter

    Stepney, S. (ed.), Rasmussen, S. (ed.) & Amos, M. (ed.), 1 Aug 2018, Springer. 348 p. (Natural Computing )

    Research output: Book/ReportBook

  3. Emotion in Video Game Soundtracking

    Williams, D. A. H. & Lee, N., 21 Mar 2018, 1 ed. New York: Springer. 180 p. (International Series on Computer Entertainment and Media Technology)

    Research output: Book/ReportBook

  4. Games User Research

    Drachen, A., Nacke, L. E. & Mirza-Babaei, P., 25 Jan 2018, London: Oxford: Oxford University Press. 560 p.

    Research output: Book/ReportBook

  5. Global thoughts, local designs: INTERACT 2017 IFIP TC 13 Workshops, Mumbai, India, September 25-27, 2017, Revised Selected Papers

    Clemmensen, T. (ed.), Rajamanickam, V. (ed.), Dannenmann, P. (ed.), Petrie, H. (ed.) & Winckler, M. (ed.), 2018, Cham, Switzerland: Springer. 188 p. (Lecture Notes in Computer Science)

    Research output: Book/ReportBook