Search research publications and outputs

  1. 2018
  2. Like a DNA string: Sequence-based Player Profiling in Tom Clancy’s The Division

    Makarovych, S., Canossa, A., Togelius, J. & Drachen, A., 2018, (Accepted/In press).

    Research output: Contribution to conferencePaper

  3. Implicit mapping of pointers inside C++ Lambda closure objects in OpenMP target offload regions

    Truby, D. R., Bertolli, C., Wright, S. A., Bercea, G-T., O'Brien, K. & Jarvis, S. A., 1 Feb 2018, (Accepted/In press).

    Research output: Contribution to conferencePaper

  4. Accessible Player Experiences (APX): The Players

    Power, C. D., Beeston, J. T. & Cairns, P., 25 Mar 2018, (Accepted/In press).

    Research output: Contribution to conferencePaper

  5. A Deep Hybrid Graph Kernel through Deep Learning Networks

    Cui, L., Bai, L., Rossi, L. & Hancock, E. R., 11 Apr 2018, (Accepted/In press).

    Research output: Contribution to conferencePaper

  6. A Unified Neighbor Reconstruction Method for Embeddings

    Hancock, E. R., Zhang, Z. H. & Bai, L., 11 Apr 2018, (Accepted/In press). 6 p.

    Research output: Contribution to conferencePaper

  7. Depth-Based Subgraph Convolutional Neural Networks

    Zhang, Z., Hancock, E. R., Bai, L. & Cui, L., 11 Apr 2018, (Accepted/In press). 6 p.

    Research output: Contribution to conferencePaper

  8. Directed Graph Evolution from Euler-Lagrange Dynamics

    Wang, J., Wilson, R. C. & Hancock, E. R., 11 Apr 2018, (Accepted/In press). 6 p.

    Research output: Contribution to conferencePaper

  9. Local Binary Patterns for Graph Characterization

    Jawad, M., Aziz, F. & Hancock, E. R., 11 Apr 2018, (Accepted/In press). 6 p.

    Research output: Contribution to conferencePaper

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