Search research publications and outputs

  1. 2020
  2. The Convergence of Gaming and Gambling Research: What Can We Learn from Each Other?

    Deterding, C. S., Karlsen, F., Macey, J., Mortensen, T. E., Wardle, H. & Zendle, D., 31 Jan 2020, (Accepted/In press) DiGRA'20 - Abstract: Proceedings of the 2020 DiGRA International Conference. Tampere, (DiGRA conference proceedings).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  3. A Morphable Face Albedo Model

    Smith, W. A. P., Seck, A., Dee, H., Tiddeman, B., Tenenbaum, J. & Egger, B., 27 Feb 2020, (Accepted/In press) Proceeding of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR 2020) . IEEE

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  4. Empirical Analysis of 1-edit Degree Patches in Syntax-Based Automatic Program Repair

    Dziurzanski, P., Gerasimou, S., Kolovos, D. & Matragkas, N., 20 Mar 2020, (Accepted/In press) IEEE Congress on Evolutionary Computation.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  5. ICS protocol fuzzing: Coverage guided packet crack and generation

    Luo, Z., Zuo, F., Shen, Y., Jiao, X., Chang, W. & Jiang, Y., 26 Mar 2020, (Accepted/In press) Design Automation Conference (DAC).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  6. TEVoT: Timing error modeling of functional units under dynamic voltage and temperature variations

    Jiao, X., Ma, D., Chang, W. & Jiang, Y., 26 Mar 2020, (Accepted/In press) Design Automation Conference (DAC).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  7. Timing-accurate general-purpose I/O for multi- and many-core systems: scheduling and hardware support

    Zhao, S., Jiang, Z., Dai, X., Bate, I. J., Habli, I. & Chang, W., 26 Mar 2020, (Accepted/In press) Design Automation Conference (DAC).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  8. DAX: Data-Driven Audience Experiences in Esports

    Kokkinakis, A., Demediuk, S. P., Nölle, I., Olarewaju, O., Patra, S., Robertson, J., York, P., Pedrassoli Chitayat, A., Coates, A., Slawson, D., Hughes, P., Hardie, N., Kirman, B., Hook, J. D., Drachen, A., Ursu, M. & Block, F. O., 15 Apr 2020, (Accepted/In press) Proceedings of ACM International Conference on Interactive Media Experience (IMX) 2020. Association for Computing Machinery (ACM), p. 94-105 12 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  9. Player Style Clustering without Game Variables

    Ferguson, M., Devlin, S., Kudenko, D. & Walker, J. A., 28 May 2020, (Accepted/In press) Proceedings of the International Conference on the Foundations of Digital Games (FDG) 2020. ACM

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  10. Automatic Similarity Detection in LEGO Ducks

    Ferguson, M., Deterding, C. S., Lieberoth, A., Malmdorf Andersen, M., Devlin, S., Kudenko, D. & Walker, J. A., 30 Jun 2020, (Accepted/In press) ICCC'20: Eleventh International Conference on Computational Creativity. Association for Computational Creativity (ACC), 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  11. "Look Ma, no landmarks!" - Unsupervised, model-based dense face alignment

    Koizumi, T. & Smith, W. A. P., 2 Jul 2020, (Accepted/In press) 16th European Conference on Computer Vision (ECCV 2020) Proceedings. Springer-Verlag, (LNCS).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

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