Abstract
Board gaming is a popular hobby that increasingly features the inclusion of technology, yet little research has sought to understand how board game player experience is impacted by digital augmentation or to inform the design of new technology-enhanced games. We present a mixed-methods study exploring how the presence of music and sound effects impacts the player experience of a board game. We found that the soundtrack increased the enjoyment and tension experienced by players during game play. We also found that a soundtrack provided atmosphere surrounding the gaming experience, though players did not necessarily experience this as enhancing the world-building capabilities of the game. We discuss how our findings can inform the design of new games and soundtracks as well as future research into board game player experience.
Original language | English |
---|---|
Title of host publication | CHI 2022 - Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems |
Publisher | ACM |
ISBN (Electronic) | 9781450391573 |
DOIs | |
Publication status | Published - 29 Apr 2022 |
Event | 2022 CHI Conference on Human Factors in Computing Systems, CHI 2022 - Virtual, Online, United States Duration: 30 Apr 2022 → 5 May 2022 |
Publication series
Name | Conference on Human Factors in Computing Systems - Proceedings |
---|
Conference
Conference | 2022 CHI Conference on Human Factors in Computing Systems, CHI 2022 |
---|---|
Country/Territory | United States |
City | Virtual, Online |
Period | 30/04/22 → 5/05/22 |
Bibliographical note
Publisher Copyright:© 2022 ACM.
Keywords
- Atmosphere
- Board Games
- Enjoyment
- Music
- Player Experience
- Soundtrack
- Tension
- Thematicness