Using design dimensions to develop a multi-device audio experience through workshops and prototyping

David Geary, Jon Francombe, Kristian Hentschel, Damian Murphy

Research output: Chapter in Book/Report/Conference proceedingConference contribution


Designing audio experiences for heterogeneous arrays of multiple devices is challenging, and researchers have tried to identify useful design practices. A set of design dimensions have been proposed, providing researchers and creative practitioners with a framework for understanding the different design considerations for multi-device audio; however, they have yet to be used for scoping and developing a new experience. This work investigates the utility of the design dimensions for exploring and prototyping new multi-device audio experiences. Three workshops were conducted with audio professionals to see how the design dimensions could be used to form new ideas. Using the resulting ideas, a multi-device audio system combining loudspeakers and earbuds, and an experience based on that system, were created and demonstrated. The design dimensions were found to be useful for understanding multi-device audio experiences and for quickly forming new ideas. In addition, the dimensions were a helpful reference during experience development for testing different design choices, particularly for audio allocation.

Original languageEnglish
Title of host publicationProceedings of the 18th International Audio Mostly Conference, AM 2023
PublisherAssociation for Computing Machinery, Inc
Number of pages8
ISBN (Electronic)9798400708183
Publication statusPublished - 11 Oct 2023
Event18th International Audio Mostly Conference, AM 2023 - Edinburgh, United Kingdom
Duration: 30 Aug 20231 Sept 2023

Publication series

NameACM International Conference Proceeding Series


Conference18th International Audio Mostly Conference, AM 2023
Country/TerritoryUnited Kingdom

Bibliographical note

Funding Information:
The authors would like to thank all participants from B&O who took part in the workshops and provided feedback on the final experience. This work is supported in part by the UK Arts and Humanities Research Council (AHRC) XR Stories Creative Industries Cluster project, grant no. AH/S002839/1, and in part by a University of York funded PhD studentship, with additional support from BBC Research & Development.

Publisher Copyright:
© 2023 ACM.


  • audio
  • design
  • experience
  • hearables
  • idea generation
  • multi-device
  • prototyping
  • workshops

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