Contact details

Type of addressPostal address
Postal codeYO10 5GH
CountryUnited Kingdom
Address lines
  • Computer Science
    University of York
    Deramore Lane
    York
    YO10 5GH

Phone: (01904) 325674

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Prof. Paul Antony Cairns

Professor

  1. Experimental methods in Human-Computer Interaction

    Cairns, P. A., 2016, Encylopedia of Human-Computer Interaction, 2nd edn. Soedergaard, M. & Dam, R. (eds.). Interaction Design Foundation, 34

    Research output: Chapter in Book/Report/Conference proceedingChapter

  2. Experiments in Object Trouve browsing

    Colton, S., Torres, P., Gow, J. & Cairns, P. A., 2010.

    Research output: Contribution to conferencePaper

  3. Experiments in objet trouvé browsing

    Colton, S., Gow, J., Torres, P. & Cairns, P., 2010, Proceedings of the International Conference on Computational Creativity, ICCC-10. p. 238-247 10 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  4. Familiarity in team-based online games: The interplay between player familiarity and the concepts of social presence, team trust, and performance

    Hudson, M., Cairns, P. & Nordin, A. I., 2015, Advances in Visual Informatics. Badioze Zaman, H., Robinson, P., Smeaton, A. F., Shih, T. K., Velastin, S., Jaafar, A. & Mohamad Ali, N. (eds.). Springer-Verlag, p. 140-151 12 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 9429).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  5. First person vs. Third person perspective in digital games: Do player preferences affect immersion?

    Denisova, A. & Cairns, P., 18 Apr 2015, CHI '15: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. Association for Computing Machinery (ACM), p. 145-148 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  6. Fostering character education with games and interactive story generation

    Hodhod, R., Cairns, P. & Kudenko, D., 2010, Designing Games for Ethics: Models, Techniques and Frameworks. IGI Global, p. 208-233 26 p.

    Research output: Chapter in Book/Report/Conference proceedingChapter

  7. From immersion to addiction in videogames

    Seah, M. & Cairns, P., 2008, Proceedings of the 22nd British HCI Group Annual. British Computer Society Swinton, UK, UK, Vol. 1. p. 55-63

    Research output: Chapter in Book/Report/Conference proceedingChapter

  8. From immersion to addiction in videogames

    Seah, M. & Cairns, P. A., 2008, p. 55-63.

    Research output: Contribution to conferencePaper

  9. From premature semantics to mature interaction programming

    Cairns, P. A. & Thimbleby, H., Feb 2018, Computational Interaction. Howes, A. (ed.). Oxford: Oxford University Press, p. 213-248

    Research output: Chapter in Book/Report/Conference proceedingChapter

  10. From the gaming experience to the wider user experience

    Gámez, E. H. C., Cairns, P. A. & Cox, A. L., 2009, p. 520-523.

    Research output: Contribution to conferencePaper

  11. Further investigations into post-completion error: the effects of interruption position and duration

    Li, S. Y. W., Cox, A. L., Blandford, A., Cairns, P., Young, R. M. & Abeles, A., 2006.

    Research output: Contribution to conferencePaper

  12. HCI... not as it should be: inferential statistics in HCI research

    Cairns, P., 2007, p. 195--201.

    Research output: Contribution to conferencePaper

  13. Higher graphical fidelity decreases players' access to aggressive concepts in violent video games

    Zendle, D., Cairns, P. & Kudenko, D., 5 Oct 2015, CHI PLAY 2015 - Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. Association for Computing Machinery, Inc, p. 241-251 11 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  14. Improving knowledge discovery by combining text-mining and link analysis techniques

    Ben-Dov, M., Wu, W., Feldman, R., Cairns, P. A. & House, R., 2004.

    Research output: Contribution to conferencePaper

  15. Increasing accuracy by decreasing presentation quality in transcription tasks

    Soboczenski, F., Cairns, P. & Cox, A. L., 2013, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). PART 2 ed. Vol. 8118 LNCS. p. 380-394 15 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 8118 LNCS, no. PART 2).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  16. Informalising Formal Mathematics: searching the mizar library with Latent Semantics

    Cairns, P., 2004, p. 58--72.

    Research output: Contribution to conferencePaper

  17. Innovative Integrated Architecture for Educational Games: Challenges and Merits

    HodHod, R. A., Cairns, P. A., Kudenko, D., Pan, Z. (ed.), Cheok, A. D. (ed.), Müller, W. (ed.) & Yang, X. (ed.), 2011

    Article in T. Edutainment

  18. Integrating Agile Development Processes and User Centred Design: A Place for Usability Maturity Models?

    Salah, D., Paige, R. F. & Cairns, P. A., 2014, Human-Centered Software Engineering: 5th IFIP WG 13.2 International Conference, HCSE 2014, Paderborn, Germany, September 16-18, 2014. Proceedings. p. 108-125 18 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution