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Type of addressPostal address
Postal codeYO10 5GH
CountryUnited Kingdom
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  • Computer Science
    University of York
    Deramore Lane
    York
    YO10 5GH

Phone: (01904) 325674

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Prof. Paul Antony Cairns

Professor

  1. A Comparison of Categorisation Algorithms for Predicting the Cellular Localisation Sites of Proteins

    Cairns, P. A., Huyck, C. R., Mitchell, I. & Wu, W. X., 2001, p. 296-300.

    Research output: Contribution to conferencePaper

  2. A Maturity Model for Integrating Agile Processes and User Centred Design

    Paige, R. F., Mostafa, D. S. E. D. N. & Cairns, P. A., Jun 2016, Software Process Improvement and Capability Determination (SPICE). 16th International Conference ed. p. 109-122 14 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  3. A Theoretical Analysis of Hierarchical Proofs

    Cairns, P. A. & Gow, J., 2003, p. 175-187.

    Research output: Contribution to conferencePaper

  4. A comparison of categorisation algorithms for predicting the cellular localization sites of proteins

    Cairns, P., Huyck, C., Mitchell, I. & Wu, W. X., 2001, p. 296--300.

    Research output: Contribution to conferencePaper

  5. A contextualised curriculum for HCI

    Fincher, S., Cairns, P. & Blackwell, A., 2012, Conference on Human Factors in Computing Systems - Proceedings. p. 2707-2710 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  6. A grounded investigation of game immersion

    Brown, E. & Cairns, P., 2004, p. 1297--1300.

    Research output: Contribution to conferencePaper

  7. A practitioner perspective on integrating agile and user centred design

    Salah, D., Paige, R. & Cairns, P., 2014, p. 100-109. 10 p.

    Research output: Contribution to conferencePaper

  8. A systematic literature review for agile development processes and user centred design integration

    Salah, D., Paige, R. F. & Cairns, P. A., 2014, 18th International Conference on Evaluation and Assessment in Software Engineering, EASE '14, London, England, United Kingdom, May 13-14, 2014. p. 1-10

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  9. A taxonomy of number entry error

    Wiseman, S., Cairns, P. & Cox, A., 2011, Proceedings of HCI 2011 - 25th BCS Conference on Human Computer Interaction. British Computer Society (BCS), p. 187-196 10 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  10. AEINS: The role of interactive narrative in fostering character education

    Hodhod, R., Kudenko, D. & Cairns, P., 2010, Proceedings of the 3rd International Symposium on AI and Games - A Symposium at the AISB 2010 Convention. p. 47-53 7 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  11. Adaptation in digital games: The effect of challenge adjustment on player performance and experience

    Denisova, A. & Cairns, P., 5 Oct 2015, CHI PLAY 2015 - Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. Association for Computing Machinery, Inc, p. 97-101 5 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  12. An Evaluation Template for Expert Review of Maturity Models

    Salah, D., Paige, R. F. & Cairns, P. A., 2014, Product-Focused Software Process Improvement: 15th International Conference, PROFES 2014, Helsinki, Finland, December 10-12, 2014. Proceedings. Springer, p. 318-321 4 p. (Lecture Notes in Computer Science; vol. 8892).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  13. Automatic Critiques of Interface Modes

    Gow, J., Thimbleby, H. W. & Cairns, P. A., 2005, p. 201-212.

    Research output: Contribution to conferencePaper

  14. Automatic critiques of interface modes

    Gow, J., Thimbleby, H. & Cairns, P., 2006, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). Vol. 3941 LNCS. p. 201-212 12 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 3941 LNCS).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  15. Behaviour, realism and immersion in games

    Cheng, K. & Cairns, P. A., 2005, p. 1272--1275.

    Research output: Contribution to conferencePaper

  16. Beyond Guidelines: What Can We Learn from the Visual Information Seeking Mantra?

    Craft, B. & Cairns, P. A., 2005, p. 110-118.

    Research output: Contribution to conferencePaper

  17. Breaking affordance: culture as context

    Oshlyansky, L., Thimbleby, H. & Cairns, P., 2004, p. 81--84.

    Research output: Contribution to conferencePaper

  18. Building for Users not for Experts: Designing a Visualization of the Literature Domain

    Faisal, S., Cairns, P. A. & Blandford, A., 2007, p. 707-712.

    Research output: Contribution to conferencePaper

  19. Can Games Be More Than Fun?

    Cairns, P. A., 2018, Funology 2: From Usability to Enjoyment. Blythe, M. & Monk, A. (eds.). 2nd ed. Springer, p. 33-46 14 p. (Human-Computer Interaction Series).

    Research output: Chapter in Book/Report/Conference proceedingChapter

  20. Capturing player experiences with post-game commentaries.

    Gow, J., Cairns, P. A., Colton, S., Baumgarten, R. & Miller, P., 2010.

    Research output: Contribution to conferencePaper

  21. Challenges of evaluating the information visualisation experience

    Faisal, S., Cairns, P. A. & Blandford, A., 2007, p. 167-170.

    Research output: Contribution to conferencePaper

  22. Character Education Using Pedagogical Agents and Socratic Voice

    HodHod, R. A., Kudenko, D. & Cairns, P. A., 2010.

    Research output: Contribution to conferencePaper

  23. Competitive carbon counting: can social networking sites make saving energy more enjoyable?

    Foster, D., Blythe, M., Cairns, P. A. & Lawson, S., 2010, p. 4039-4044.

    Research output: Contribution to conferencePaper

  24. Critical Methods and User Generated Content: the iPhone on YouTube

    Blythe, M. & Cairns, P., 2009, CHI2009: PROCEEDINGS OF THE 27TH ANNUAL CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, VOLS 1-4. Greenberg, S., Hudson, SE., Hinkley, K., RingelMorris, M. & Olsen, DR. (eds.). NEW YORK: ASSOC COMPUTING MACHINERY, p. 1467-1476 10 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  25. Critical methods and user generated content: the iPhone on YouTube

    Blythe, M. & Cairns, P., 2009, CHI '09: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. New York: Association for Computing Machinery (ACM), p. 1467-1476 10 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  26. Developing user requirements for visualizations of literature knowledge domains

    Faisal, S., Cairns, P. & Blandford, A., 2006, p. 264-269.

    Research output: Contribution to conferencePaper

  27. Directions for Methodological Research in Information Visualization

    Craft, B. & Cairns, P. A., 2008, p. 44-50.

    Research output: Contribution to conferencePaper

  28. Do 'Attractive Things Work Better'? An Exploration of Search Tool Visualisations

    Chawda, B., Craft, B., Cairns, P., Rüger, S. & Heesch, D., 2005.

    Research output: Contribution to conferencePaper

  29. Doing Better Statistics in Human-Computer Interaction

    Cairns, P. A., Feb 2019, Cambridge University Press. 250 p.

    Research output: Book/ReportBook

  30. Educational Narrative and Student Modeling for Ill-Defined Domains

    Hodhod, R., Kudenko, D. & Cairns, P., 2009, ARTIFICIAL INTELLIGENCE IN EDUCATION. Dimitrova, V., Mizoguchi, R., DuBoulay, B. & Graesser, A. (eds.). 1 ed. AMSTERDAM: I O S PRESS, Vol. 200. p. 638-640 3 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  31. Educational Narrative and Student Modeling for Ill-Defined Domains

    HodHod, R. A., Kudenko, D. & Cairns, P. A., 2009, p. 638. 640 p.

    Research output: Contribution to conferencePaper

  32. Effective Naturalistic Decision Support for Dynamic Reconfiguration Onboard Modern Aircraft

    Montano, G., McDermid, J. A. & Cairns, P. A., Jun 2011, Proceedings of the 10th International Conference on Naturalistic Decision Making (NDM 2011). Fiore, S. M. & Harper-Sciarini, M. (eds.). Orlando, FL: University of Central Florida

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  33. Emotional and functional challenge in core and avant-garde games

    Cole, T., Cairns, P. & Gillies, M., 5 Oct 2015, CHI PLAY 2015 - Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. Association for Computing Machinery, Inc, p. 121-126 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  34. Enabled Players: the value of accessible digital games

    Cairns, P. A., Power, C., Barlet, M., Haynes, G., Kaufman, C. & Beeston, J. T., 12 Nov 2019, (Accepted/In press)

    Article in Games and Culture

  35. Engagement in digital games

    Cairns, P. A., Jun 2016, Why Engagement Matters: Cross-disciplinary perspectives of user engagement in digital media. O'Brien, H. & Cairns, P. (eds.). Springer, p. 81-104 4

    Research output: Chapter in Book/Report/Conference proceedingChapter

  36. Engagement with an interactive museum exhibit

    Haywood, N., Cairns, P., McEwan, T. (ed.), Gulliksen, J. (ed.) & Benyon, D. (ed.), Dec 2007, People and Computers XIX — The Bigger Picture. London: Springer, p. 113-129 16 p.

    Research output: Chapter in Book/Report/Conference proceedingChapter

  37. Experimental methods in Human-Computer Interaction

    Cairns, P. A., 2016, Encylopedia of Human-Computer Interaction, 2nd edn. Soedergaard, M. & Dam, R. (eds.). Interaction Design Foundation, 34

    Research output: Chapter in Book/Report/Conference proceedingChapter

  38. Experiments in Object Trouve browsing

    Colton, S., Torres, P., Gow, J. & Cairns, P. A., 2010.

    Research output: Contribution to conferencePaper

  39. Experiments in objet trouvé browsing

    Colton, S., Gow, J., Torres, P. & Cairns, P., 2010, Proceedings of the International Conference on Computational Creativity, ICCC-10. p. 238-247 10 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  40. Familiarity in team-based online games: The interplay between player familiarity and the concepts of social presence, team trust, and performance

    Hudson, M., Cairns, P. & Nordin, A. I., 2015, Advances in Visual Informatics. Badioze Zaman, H., Robinson, P., Smeaton, A. F., Shih, T. K., Velastin, S., Jaafar, A. & Mohamad Ali, N. (eds.). Springer-Verlag, p. 140-151 12 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 9429).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  41. First person vs. Third person perspective in digital games: Do player preferences affect immersion?

    Denisova, A. & Cairns, P., 18 Apr 2015, CHI '15: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. Association for Computing Machinery (ACM), p. 145-148 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  42. Fostering character education with games and interactive story generation

    Hodhod, R., Cairns, P. & Kudenko, D., 2010, Designing Games for Ethics: Models, Techniques and Frameworks. IGI Global, p. 208-233 26 p.

    Research output: Chapter in Book/Report/Conference proceedingChapter

  43. From immersion to addiction in videogames

    Seah, M. & Cairns, P., 2008, Proceedings of the 22nd British HCI Group Annual. British Computer Society Swinton, UK, UK, Vol. 1. p. 55-63

    Research output: Chapter in Book/Report/Conference proceedingChapter

  44. From immersion to addiction in videogames

    Seah, M. & Cairns, P. A., 2008, p. 55-63.

    Research output: Contribution to conferencePaper

  45. From premature semantics to mature interaction programming

    Cairns, P. A. & Thimbleby, H., Feb 2018, Computational Interaction. Howes, A. (ed.). Oxford: Oxford University Press, p. 213-248

    Research output: Chapter in Book/Report/Conference proceedingChapter

  46. From the gaming experience to the wider user experience

    Gámez, E. H. C., Cairns, P. A. & Cox, A. L., 2009, p. 520-523.

    Research output: Contribution to conferencePaper

  47. Further investigations into post-completion error: the effects of interruption position and duration

    Li, S. Y. W., Cox, A. L., Blandford, A., Cairns, P., Young, R. M. & Abeles, A., 2006.

    Research output: Contribution to conferencePaper

  48. HCI... not as it should be: inferential statistics in HCI research

    Cairns, P., 2007, p. 195--201.

    Research output: Contribution to conferencePaper

  49. Higher graphical fidelity decreases players' access to aggressive concepts in violent video games

    Zendle, D., Cairns, P. & Kudenko, D., 5 Oct 2015, CHI PLAY 2015 - Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. Association for Computing Machinery, Inc, p. 241-251 11 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  50. Improving knowledge discovery by combining text-mining and link analysis techniques

    Ben-Dov, M., Wu, W., Feldman, R., Cairns, P. A. & House, R., 2004.

    Research output: Contribution to conferencePaper

  51. Increasing accuracy by decreasing presentation quality in transcription tasks

    Soboczenski, F., Cairns, P. & Cox, A. L., 2013, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). PART 2 ed. Vol. 8118 LNCS. p. 380-394 15 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 8118 LNCS, no. PART 2).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  52. Informalising Formal Mathematics: searching the mizar library with Latent Semantics

    Cairns, P., 2004, p. 58--72.

    Research output: Contribution to conferencePaper

  53. Innovative Integrated Architecture for Educational Games: Challenges and Merits

    HodHod, R. A., Cairns, P. A., Kudenko, D., Pan, Z. (ed.), Cheok, A. D. (ed.), Müller, W. (ed.) & Yang, X. (ed.), 2011

    Article in T. Edutainment

  54. Integrating Agile Development Processes and User Centred Design: A Place for Usability Maturity Models?

    Salah, D., Paige, R. F. & Cairns, P. A., 2014, Human-Centered Software Engineering: 5th IFIP WG 13.2 International Conference, HCSE 2014, Paderborn, Germany, September 16-18, 2014. Proceedings. p. 108-125 18 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  55. Interaction science SIG: overcoming challenges

    Howes, A., Cowan, B. R., Janssen, C. P., Cox, A. L., Cairns, P., Hornof, A. J., Payne, S. J. & Pirolli, P., 2014, CHI EA '14: CHI '14 Extended Abstracts on Human Factors in Computing Systems. Association for Computing Machinery (ACM), p. 1127-1130 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  56. Interactive numerals

    Thimbleby, H. & Cairns, P. A., 26 Apr 2017

    Article in Royal Society Open Science

  57. Internalization, qualitative methods, and evaluation

    Faisal, S., Craft, B., Cairns, P. & Blandford, A., 2008, p. 1-8.

    Research output: Contribution to conferencePaper

  58. Investigating Uncertainty in Digital Games and its Impact on Player Immersion

    Kumari, S., Power, C. D. & Cairns, P. A., Apr 2017, ACM CHI 2017. ACM, p. 503-509

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  59. Investigating computer game immersion and the component real world dissociation

    Jennett, C., Cox, A. L. & Cairns, P. A., 2009, p. 3407-3412.

    Research output: Contribution to conferencePaper

  60. Literate Proving: Presenting and Documenting Formal Proofs

    Cairns, P. A. & Gow, J., 2005, p. 159-173.

    Research output: Contribution to conferencePaper

  61. Managing Automatically Formed Mathematical Theories

    Colton, S., Torres, P., Cairns, P. A. & Sorge, V., 2006, p. 237-250.

    Research output: Contribution to conferencePaper

  62. Measuring and defining the experience of immersion in games

    Jennett, C., Cox, A. L., Cairns, P., Dhoparee, S., Epps, A., Tijs, T. & Walton, A., Sep 2008

    Article in International journal of human-Computer studies

  63. Mining rules from player experience and activity data

    Gow, J., Colton, S., Cairns, P. A. & Miller, P., 2012, 8th Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. p. 148-153

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  64. Mobile Phone Preferences and Values: the U.K. vs. Korea

    Cha, H., Oshlyansky, L. & Cairns, P. A., 2005, p. 29-41.

    Research output: Contribution to conferencePaper

  65. Not Doing But Thinking: The Role of Challenge in the Gaming Experience

    Cox, A. L., Cairns, P. A., Shah, P. & Carroll, M., 2012, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems . New York: ACM, p. 79-88 10 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  66. Observations on Utilising Usability Maturity Model-Human Centredness Scale in Integrating Agile Development Processes and User Centred Design

    Salah, D., Paige, R. F. & Cairns, P. A., 2015, Software Process Improvement and Capability Determination: 15th International Conference, SPICE 2015, Gothenburg, Sweden, June 16-17, 2015. Proceedings. Rout, T., O'Connor, R. V. & Dorling, A. (eds.). Springer, p. 159-173 15 p. (Communications in Computer and Information Science; vol. 526).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  67. On posture as a modality for expressing and recognizing emotions

    Bianchi-Berthouze, N., Cairns, P., Cox, A., Jennett, C. & Kim, W. W., 2006.

    Research output: Contribution to conferencePaper

  68. Patterns for integrating agile development processes and user centred design

    Salah, D., Paige, R. F. & Cairns, P. A., 2015, EuroPLoP '15: Proceedings of the 20th European Conference on Pattern Languages of Programs. ACM, p. 19:1-19:10 10 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

  69. Predicting Player Experience without the Player

    Guckelsberger, C., Salge, C., Gow, J. & Cairns, P. A., Oct 2017, ACM CHI Play 2017. ACM, p. 305-315

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

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